Free tool

In-House vs Agency Development Cost Calculator

Getting custom software built, and torn between hiring in-house, using an agency, or a freelancer? Sticker rates only tell half the story, hiring costs, ramp-up and coordination overhead swing the real total. Enter your project size and rates to see which model actually costs less.

How it works

The honest way to compare in-house vs agency development cost is to hold the work constant and price each delivery model fully. This tool fixes the project at a number of developer hours, then costs out three paths: hiring your own team, hiring an agency, and hiring a freelancer.

Agencies and freelancers are straightforward, hours multiplied by their rate. For a freelancer we add 15% on top, because a solo contractor shifts real coordination, spec-writing and QA work onto you that an agency would otherwise absorb. The in-house number is where the surprises live: it is not just salary during the build, but the recruiting cost to hire and the ramp-up month before anyone is fully productive.

Because in-house cost is fixed salary while agency and freelancer cost scales with every hour, small projects favour contracting and large, long-running builds tend to favour hiring, provided you keep the team busy after launch.

In-house = devs × (loaded salary ÷ 12) × months + (devs × $15k hiring) + one ramp-up month
Agency = hours × agency rate · Freelancer = hours × freelancer rate × 1.15
months = ⌈ hours ÷ (devs × 150 productive hrs/mo) ⌉

Not sure how many hours your project is? Estimate the build first with the software development cost calculator, then browse all our free tools for buyers of custom software.

FAQs

Is it cheaper to build software in-house or with an agency?
It depends on project size. For a one-off build of a few hundred to a couple thousand hours, an agency or freelancer is usually cheaper because you pay only for hours delivered, no recruiting, no ramp-up, no idle salary. In-house tends to win on large, long-running products where a full-time team stays busy and fixed salary spreads across far more work than an hourly rate would cover.
What hidden costs make in-house development more expensive than it looks?
The hourly rate you'd pay an agency is visible; in-house costs are not. Beyond base salary you carry payroll taxes, benefits and overhead (a fully-loaded developer usually costs 1.25-1.4× base), recruiting fees to hire, a ramp-up period before anyone ships, and the risk of paying salary during gaps between projects. This calculator prices in hiring and ramp-up so the comparison is fair.
Is a freelancer really the cheapest option?
On raw rate, often yes, and this tool reflects that. But a low hourly rate moves project management, spec-writing and quality control onto your plate, which is why we add 15% overhead. It also concentrates risk in one person: if they disappear mid-build, continuity is on you. A freelancer is a strong fit for small, well-defined scopes; larger or business-critical builds usually justify an agency's structure.
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